Others may be the player character's Outdoorsman skill, Karma level or reputation, as well as their previous actions during the game. The main one is player's location on the World map. The kind of encounter depends on many factors. Some random encounters are unique, and happen only once during the course of the game (or not at all) - these are commonly known as special encounters. Not every encounter even has an NPC on its map ("Old battle" encounter). ![]() Not every dangerous encounter involves aggressively minded NPCs (such as "Stampede" or "Dehydration" encounters in Fallout). Each Shelter will offer you an instanced, underground space that’s separate from your main C.A.M.P., which you can build in and decorate to make it feel like home. In Fallout and Fallout 2, random encounters are only encountered on the world map and can be as simple as a trader wishing to show you their wares, or as convoluted as finding a tin man who needs to be oiled. Shelters are a new feature we’re introducing to Fallout 76 with the Steel Dawn Update. It most often occurs when the player character is traversing a distance across the world map or a dungeon, resulting in a conflict with a randomly chosen opponent. ![]()
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